Skip to main content

Call of Duty: World at War (Xbox 360)

Released in the Fall of 2008, Call of Duty: World at War saw the series return to its World War II roots. The game was developed by Treyarch Studios and utilized the same engine borrowed from Infinity Ward who did Call of Duty 4: Modern Warfare.

I love World War II shooters so it was easy to enjoy COD: WAW. But I feel like the single player campaign in this game lacked the same punch felt in COD4: MW. None of the missions seemed to have the same degree of ruggedness and urgency. And because of this, the campaign did not seem as memorable.

The campaign pits you off in two different scenarios. On one side you'll play as Private Miller, part of the American Marine Corps, against the Japanese army in the Pacific, while on the other side, you play as a Russian soldier named Demetri who aids the Red Army against the Nazi invasion. In keeping with the consistency of history, there's no real last boss or central figure that you're up against rather just the armies themselves (I guess they don't want you killing Hitler a la Inglorious Basterds). After playing MW a few months earlier, the lack of a main antagonist was really felt and I tihnk detracted from my experience. Couple that with a short campaign (it took me about 8-9 hours) and it almost feels like a failure. But what redeems them is their multiplayer modes.

The multiplayer aspects of the game are what I did enjoy the most. I love cooperative gameplay and WAW really delivered in this regard. The game gives you a few options in doing the campaign missions. You can either conquer them by yourself, with friends cooperatively, or with friends competitively by competing for the most kills and highest scores. Tackling down the missions with a group of four players makes even the toughest missions seem like cakewalk and is really fun as you try to one up each other in scoring.

Probably my favourite mode of all, trumping the single player campaign, is the Nazi zombie survival mode. Together with up to three team mates, your team is locked off into a small area where you have to fend off increasing waves of Nazi zombies. You start off with only a pistol, but you gain points as you kill more zombies allowing you to purchase new weapons from the walls or even random weapons from a magic chest. This is the funnest mode in the game and easily could have been a successful standalone game if they fleshed it out with more maps.

I haven't played much of the competitive multiplayer modes, but from what little I did, it seemed as though the same system used in MW was used in this (eg. kill people, gain points to gain ranks, unlock weapons and perks).

I had fun with the game, but I admit that that if it were not for the Nazi zombie mode, that it wouldn't have been particularly memorable. And now that I've picked up Modern Warfare 2, I have almost little reason to return to this game unfortunately. That's about it for today, later geeks!

Comments

Kevin said…
nazi zombies ftw!
I actually downloaded the iPhone version (lite, mind you: I'm not shelling over ten bucks :D)- and it's a faithful reproduction.

even with the unlockable door, and clear-able debris.
The Lam said…
Awesome! Yah, I heard the iPhone one is pretty fun!
Kly said…
Wow Jeff, you're racking up quite the collection of games :). Keep in mind SC2 is still in the horizon!

Popular posts from this blog

THE ARTIST!!!!!!!

The Artist is director Michael Hazanavicius ode to the silent films of yesteryear. Not only focus on a silent movie actor and movie making, but it in itself is also a silent movie. The movie follows a silent movie actor named George Valentin through the rise and fall of his career. At the start of the film, we see George as this superstar celebrity; he loves the glitz and glamour of being a famous actor and soaks in all the attention he can get. He loves having his photos taken and being adorned on the front pages of newspapers. He is THAT kind of celebrity. At the premiere event of his latest movie, he bumps into one Peppy Miller – a young woman with big ambitions and dreams in Hollywoodland. The lives of the two intersect and an attraction immediately blossoms. The romance could only go so far as Valentin is a (happily?) married man. George’s superstardom reaches its height at a precarious time. And as the 1920s are ushered out, so are silent movies. The new decade brings w

Finally, the Xbox 360!!

So as I mentioned in a previous post, I received an Xbox 360 for Christmas from my dad. A great present it was! I've had 3 weeks to enjoy it so I guess I can give you my impressions of it now. First the controller. In truth, I haven't felt a controller this comfortable in my gaming life before. As a child who grew up on the 8-bit generation, with just a directional pad and 2 buttons, there was quite a learning curve getting used to using two analog sticks at the same time. You might say, "Hey Lam, how bout the PS2? You have that machine, and that has analog sticks". True, but of the twenty or so games I have for that, all of them used either only 1 analog stick, or allowed the option to switch on to the directional pad. Using 2 sticks at the same time was at first just uncomfortable. This made for all sorts of trouble as I was playing Gears of War . Luckily for me, I had computer controlled teammates that watched my back. I love the Media Center capabilities

DTV Madness: Jack Brooks - M.S. and Gingerdead Man 2

Okay, honestly, I think this will be the last DTV post for a while. One man can only take so much shit. I'm only human, I have feelings too. These two movies pushed my limit. I'm going to be in DTV-detox for the next month or so. Jack Brooks: Monster Slayer I thought that with a title like this, it couldn't fail. I thought that with a poster like they had, it couldn't fail. Then I realized something... I failed. I failed in thinking that this movie had any hope. I was expecting some fun horror, mixed with comedy in sort of a Buffy the Vampire Slayer kind of fashion with a bumbling hero and smart quips. I mean, with a title like Jack Brooks: Monster Slayer , was I wrong in expecting a variety of monsters get slayed as the title suggests? It didn't help much that the monsters looked uber cheesy. They looked like something right out of a Power Rangers episode. But to their credit, at least they stuck with practical make-up and effects rather than CG. The mo